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Description

Export and save screenshots in packaged builds or inside the editor. Completely built in C++. Easy to use in Blueprints with just a single function call.

Supports taking screenshots in PNG and JPEG formats. Option to capture the HUD as well in the screenshot. Export image quality can be changed based on a percentage value from 0 to 100. The resolution of the output screenshot image is automatically determined based on the current resolution of the game.

Features
Take screenshots in packaged builds with one Blueprint call
Supports PNG and JPEG output formats
Option to capture HUD in the screenshot
Control image quality (0 to 100%)
Resolution auto-matches current game resolution
Works in both editor and packaged builds
Written in C++, Blueprint-exposed
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