HomePluginsAudio & VoiceRuntime Audio Exporter
Description

Export sound assets to WAV, OGG, and FLAC files at runtime. Works both in the editor and in packaged builds, and provides both synchronous and asynchronous export functions.

Audio formats supported: WAV, FLAC, OGG.

Simple to setup and use in Blueprints, no C++ required. Can also be used with C++ projects.

Features
Export in-game audio to WAV, OGG, and FLAC at runtime
Works in both packaged builds and the editor
Supports asynchronous and synchronous audio export
Simple to setup and use in Blueprints, no C++ required
Can also be used with C++ projects
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