HomePluginsAudio & VoiceRuntime Audio File Importer
Description

Import audio files at runtime and play them. Designed to work in packaged builds and at runtime while the app is running. Supports the 3 most common audio formats.

Audio Formats supported: WAV, MP3, FLAC.

Load audio from an external path (e.g. C:/MyAudio.mp3). Asynchronous import ensures smooth loading and play without freezing the game thread. Simple to setup and use — no C++ required.

Features
Load audio from an external path (e.g. C:/MyAudio.mp3)
Supports WAV, MP3, FLAC
Works in packaged builds
Asynchronous import for smooth loading and play
Simple to setup and use, no C++ required
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