
Play videos from a local path (e.g., C:/MyVideo.mp4) or from a web URL (e.g., www.example.com/video.mp4) at runtime in packaged builds. Videos play directly on Static Mesh materials or Widget images without needing to set up any media players, textures, or media sources in the Editor.
Supported video formats: .mp4, .wmv, .avi, .mov, .m4v.
Async video loading without freezing the game thread. Audio is supported automatically with video playback — no audio setup needed. Control volume level, play video on materials or widget images. Works in shipping builds.